Junkyard Astronauts › Support
One person makes this game and the same person answers the mail. Write to muddermister@gmail.com and you will get a human reply — not a ticket number.
It helps enormously if you say:
Everything the game remembers about you sits in one folder on your own computer. Nothing is uploaded anywhere.
Settings are under Saved/Config and crash logs under Saved/Logs. Deleting the Saved folder resets the game to how it shipped, which is also the first thing to try if the options screen is behaving strangely. Uninstalling through Steam removes the game; this folder stays until you delete it.
Junkyard Astronauts is 1–4 player co-op. One player hosts a yard and the others join it; there is no dedicated server anywhere, and nothing about a session survives it.
Single-player needs no connection at all and works with the network off.
These are the defaults. Every one of them is rebindable — Options ▸ Controls holds 14 actions per device, and the on-screen hints read from your bindings, so a remapped key is never wrong on screen. Controllers are fully supported, with Xbox, PlayStation and Steam Deck button labels.
| Move / sprint / jump | WASD · Shift · Space |
|---|---|
| Grab salvage | LMB or E |
| Draw or stow the yard tool | RMB — LMB fires while armed |
| Ask someone to collaborate | C, then Y or N to answer |
| Emote | B |
| Camera | Mouse look · wheel to zoom |
| Pause and options | Esc |
| Enter or leave build mode | Tab — entering it stows your weapon |
|---|---|
| Choose a part | 1–6 by category, in build order. Press a number again to cycle within it |
| Place / remove | LMB / RMB |
| Spin and tilt | Q and E · R and T |
| Raise / lower | Z and X |
| Placement mode | G cycles socket, grid and free |
| Undo | U |
| Mark the rocket finished | Enter |
Launching is a ceremony. Carry the finished rocket to the pad in the middle of the yard, press E to set it down — that claims the pad and calls the range clear — then aim at the big red button and fire.
| OS | Windows 10 64-bit (1909 or later) |
|---|---|
| Processor | Quad-core Intel or AMD, 2.5 GHz |
| Memory | 8 GB RAM |
| Graphics | DirectX 12 / Shader Model 6 capable — GeForce GTX 1060, Radeon RX 580 or Intel Arc A380 |
| DirectX | Version 12 |
| Network | Broadband for online co-op |
| Storage | 2 GB available |
| OS | Windows 11 64-bit |
|---|---|
| Processor | 6-core, 3.5 GHz |
| Memory | 16 GB RAM |
| Graphics | GeForce GTX 1660 / Radeon RX 5600 XT or better |
| DirectX | Version 12 |
| Storage | 2 GB available on an SSD |
| OS | macOS 13 Ventura |
|---|---|
| Processor | Apple silicon, M1 or later |
| Memory | 8 GB RAM |
| Graphics | Integrated Apple GPU (Metal 3) |
| Network | Broadband for online co-op |
| Storage | 2 GB available |
| OS | macOS 14 Sonoma or later |
|---|---|
| Processor | Apple M2 or later |
| Memory | 16 GB RAM |
| Storage | 2 GB available |
Intel Macs are not supported. The Mac build is compiled for Apple silicon and has only ever been run there. If you are on an Intel Mac, do not buy it expecting it to run.
Integrated graphics will run the game — it detects one and starts itself on LOW quality. You can raise that in Options ▸ Graphics if your machine has more to give.
The game is sold by Valve on Steam, and every purchase, receipt and refund is handled there under Steam's refund policy. Start at help.steampowered.com — refunds are not something this end can process. If the problem is the game rather than the purchase, write to me anyway; I would rather fix it than have you ask for your money back.
The game collects nothing about you. The whole story is on the privacy page.